future

Episode 15 with Masoud Kalantari and Luke Buckberrough

Episode 15 with Masoud Kalantari and Luke Buckberrough 900 450 Nowhere Podcast

On this episode of Nowhere Podcast we’re joined by Masoud Kalantari, CEO of The Rubic, and Luke Buckberrough, Chief Growth Officer at The Rubic. The Rubic is a development company that specializes in creating autonomous robotics and industrial automation solutions.

Supply chain is not something most people have great knowledge about, yet it represents one of the largest industrial ecosystems in the world. When you break it down, there are several points to consider: product storage, inventory management, order fulfillment, packaging and labeling, and receiving. It’s an expansive process.

This can also be a very intensive process, especially when it comes to the demands on human time and energy, as well as operational budget. However, humans are flexible and adaptable, which is something automation has lacked previously. The Rubic aims to offer this flexibility using robotic design.

The robots created at The Rubic are designed to map a warehouse using a combination of lidar technology and a camera vision system. They use AI learning technologies to remember what can be found where, gaining the ability to efficiently fulfill their duties over time—no barcodes required.

Anything that can be automated likely will be automated in the future, and that includes the supply chain industry, but spans across industries too. Using AI technology and robotics inside a warehouse setting allows a business to maximize their spaces in ways they couldn’t before. It helps reinforce the workforce, and it can save a business money too.

Episode 14 with Jason Winn

Episode 14 with Jason Winn 900 450 Nowhere Podcast

Today we’re welcoming Jason Winn, Founder and Director at Narrative Infrastructure. He’s also an architect and urban planner with a focus on long-term design. The term narrative infrastructure refers to the basic structure that underlies the rest of the infrastructures that we all live around, and that’s what we’ll be talking about in this episode.

Narrative infrastructure sees the world around us as a setting for our stories. All the environments that we live in are a mixing of each other’s stories. By being able to demonstrate that graphically and show how stories might be interfering with one another will tell us what the combined story is for that location.

When visual cues have been erased, narrative techniques can be used to build them back with the correct references to the past. Stories that have been passed on can always be used to rebuild, whereas images in a person’s memory cannot. Jason gives an example of when recreating infrastructure becomes meaningless if stories are not used.

For people who want to map the stories of their own community, it’s important to take the time to tell their own story. As long as it’s been recorded, it has the potential to be incorporated and mapped. Google Earth allows you to record voice and a flythrough on a map, which are fundamental building blocks of a narrative infrastructure.

There are technological challenges with recording narratives, mainly that the stories must not be tampered with. The stories need to be ethically of the individuals who has the experiences.

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Episode 08 with Sean Gorman

Episode 08 with Sean Gorman 900 450 Nowhere Podcast

On today’s episode of Nowhere Podcast we’re joined by ​​Sean Gorman. Sean was the CEO of Pixel8.earth until the business was acquired in 2021. Pixel8.earth took a crowd sourced approach to location mapping, and today Sean is still focusing on taking further strides forward in location technology.

Current commodity GPS isn’t incredibly accurate. It relies on triangulating satellites and estimating times between signals, but if it bounces, it can create errors. If you’ve ever found yourself looking at where you are on the map and found you were on the wrong road or the wrong side of the street, this is the common culprit.

Sean sees the future of location technology going towards growth in augmented reality, drone navigation, and autonomy. Right now, the focus is on solving the long-tail problems that are blocking exciting possibilities.

Some of the fun areas that new tech could have an interesting impact on are interactive gaming and athletics. Right now, if you go hiking with a partner or friend, the location technology in your phone is susceptible to errors. These errors build up and can lead to great discrepancies between devices.

Solving current problems in location technology could unlock benefits that will benefit individuals and society as a whole. When you have enough people pushing for solutions from enough different angles, there are going to be even more opportunities to explore in the geo-spatial world.

Listen to the episode here:

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